About 70 students and 12 Lecturers from Latvia, The Netherlands, Finland and Hungary will participate in 9 workshops. The workshops will take place from May 24 till June 1, and are developed and coordinated by the participating Partner Universities and special guest artists. The outcome of the workshops will be exhibited on the two day event on 1 and 2 June.
TAMK Tampere, Finland Lecturers: Antti Perälä
Exploring Interactive Video
The goal of the workshop is to narrow the gap between games and movies by creating a video which is built relying on interactivity.
The workshop starts with brainstorming and developing a script, in order to explore the location, everybody’s interests and strengths.
After that there will be two days for the shooting of the video and two or three days for the post production.
The final product will be somehow related to the surroundings and the themes of this year’s edition.
Exploring the subject of privacy and control by having the viewer act as a police officer with a search warrant, performing an interactive search at the house of a suspect, could be one of the possibilities.
Multiple questions can be asked as a result of this scene, such as what influences the viewer when going through a person’s house and how does this affect his opinion about this person?
Modern technology will be used for the playback and interactivity, in order to compose an interesting result, within the time span that is given.
BKF Budapest, Hungary, Lecturer: Györgyi Retfalvi
‘Local generations and the antenna’
The goal of the workshop is to investigate the influence of the antenna on the residents of Ventspils.
During this workshop there will be searched for three generations of locals, for example a grandmother, a daughter and a grandson.
They will be asked about how living nearby the antenna has influenced their lives; how did they realise the existence of the antenna and its purpose, does the antenna affect their private live and so on.
The results of these interviews will be combined in a text report, a photo display and a video report.
Together they will form a composition of the lives of these people, which will be exposed in a specially made blog about the workshop.
MOME Budapest, Hungary, Lecturer: Anna Fabricius
Text as the transformer of a story in photography.
The starting point of this workshop is the location in which it finds place.
Based on the espionage history of it many question come to mind.
During this workshop the participants will try to find an answer to some of those questions, like: what is believable when we observe this location? How and why can people believe in stories? If we know lots of stories about a place, does that place become more familiar to us? How can a text change the meaning of a photo?
Documentations and staged photography will be used to discover the town’s story and discuss how images and text can be combined.
The credibility of stories, the importance and variables to fit a text into a photograph and how words can affect the interpretation of an image will all be discussed during this workshop.
The final results of this workshop will be a series of photographs, combined with objects, texts or other compotents to complete the story that will be told.
MPLAb Liepaja Latvia, Lecturers: Rasa Smite,
Mārtiņš Ratniks, "Clausthome"
"Unknown planet" is an electromagnetic fantasy trip to inner universe, away from Earth.
During this workshop the participants will investigate different types of modulation in sound and music.
The data that is being sent and received by the antenna will be the main information on which the workshop is based, whereby participants get an immovable amount of material to work with.
By transforming this data, and all his properties, new sounds and music will be conceived.
The end result of this workshop will be a performance in which all those new and experimental sounds will be shown.
HKU Utrecht, The Netherlands, Lecturers:
Lenno Verhoog, René Lansink
Crash!, what to do with the last 3 minutes
We live in times of financial crisis. And it will get worse. Soon our energy sources and economies run dry. You as an artist have still al little bit energy left to leave a message for humanity and outer space ‘civilisations’. With the last bits of energy you will be able to create a cry for help, a statement, or -even better- a possible solution. The radio telescope might be your means for transmitting the work.
With a group of two or three students you will be shortly introduced with various design processes. This will give you insight in how to quickly develop a concept. The rest of the workshops you’ll be working on a 2 minute movie-clip in which you make a statement or message.
Academy of Popculture, Leeuwarden,
The Neterlands, Lecturer: Michel Pitstra
The starting point of this workshop is the body and its unique features that characterize each living individual.
Several forms of identification are used on a daily bases, such as fingerprints, iris scans, face recognition, heart rate measuring and identifying a lie with help of computers and software.
During this workshop we are going to use the body and his unique features as a data-source to create art with, thereby trying to find an answer to whether or not machines are intruding our private sphere.
All the equipment needed for professional scanning, measuring, registering and discovering of the unique bodily features will be present. RFID, microscopes, 3D scanners, etc.
The results of this exploration will be interactive installations, sound and music performances, net-art, and prototypes that are connected with the location on which it will take place.
Guest Lecturers: Natasha Taylor & Willemijn van Arnhem (NL)
‘Positive privacy breach’
The premise of the workshop is exploring the concept to a positive side to privacy invasion.
We will start the workshop with a brainstorm about privacy boundaries.
Several issues will come up to be discussed and investigated, such as ‘is it ok to breach privacy?’
‘Could we find someone a job that has his résumé on a job searching site? How will this person react?’
Modern instruments and smart technology make it possible to register and control our lives.
How can I find a positive spin give to all these developments? These developments raise the question of how we want our lives and the social, cultural and economic environment.
The result of this workshop could be a living room concert, a documentary or an exhibition in someone living space.
The end result will also be shown through a video connection on the Night of Art and science in Groningen Holland which can be seen on the night of June 3.
An interaction between the Netherlands and Latvia on this night could also be used something to bring the concept.
Guest Lecturers: VJ WERC (NL)
The aim for this workshop is to develop a enormous video projection mapping on the parabolic antenna of the RT-32 Radio Telescope.
Video projection mapping is an upcoming artistic practice where surfaces of mostly architectural work are into a dynamic video displays.
The surfaces of the buildings function as a source for fantastic and spectacular video performances and installations.
During a 3 day workshop students and the artists from WERC will team up and use beamers, light, interaction etc. to give meaning and/or tell a story about the remote location.
The research to its uses, historical functions, but even its current use and functions, will be translated to atmospheric graphical and video visuals that not only will enhance the aesthetic value of the gigantic radio telescope but also will merge history, present, and future in an impressive experience.
The results will be shown during the two day festival at the end of the workshop week.
Hanze Institute of Technology, Assen, The Netherlands,
Lecturers: Bryan Williams, Fenna Feenstra
Surveillance cameras, traffic speed checks, mobile phone connection, satellite navigation, cash-points, airport and hotel reservations, credit-card transactions. All part of our every-day life which we simply accept or even cherish. But combine all this data in a database, and you have the perfect “Big-Brother is watching you” scenario.
But what if we freely give our own very private information to anybody that wants to see it? Can we measure our emotions? Can the girl sitting at the bar see that you are attracted to her? Who would be interested in your weight before and after you visited a restaurant? How can you measure physical activity? How can you show it?
In these workshops we want to discover how people can be identified, how they can be tracked, how they are feeling, what they are doing. And give all this information freely to the world, either in solid data, or visually, or.......
The end result of the workshop is to have a system working that monitors the group’s actions and emotions, and present it to BigBro.
Ventspils University College, Ventspils, Latvia
Computer-Aided Design (CAD) Basics
1. To acquaint students with the CAD/CAM technologies and their application possibilities.
2. Acquire practical skills in designing, using automated design tools for designing mechanical and electronic objects.
Course results (competences to be acquired):
An understanding about CAD systems.
Understanding about parametric modeling and its realization in computers.
Ability to analyze problems, formulate tasks and solve them using CAD system.
Skills to independently construct three-dimensional objects and create detailed drawings in computer graphics.
During the course students will get the idea of the CAD/CAM technologies and their application possibilities.
They will get practically acquainted with the computer-based design, using software relevant to course objective and other technical means.
Structure: the command screen and windows layout, functional modules and their interactions, handling components and library elements, design phases, documentation of results, technological design. The practical designing.
Introduction to CAD/CAM technologies.
Theoretical overview of the course. Terminology and concepts. Basic design. The concept of reverse engineering.
Practical design with CAD systems.
Terminology. Structure of CAD systems, combinations of modules and structure of subsystems, execution process.
Modeling methodology. System command structure, the layout of windows. Graphical environment and its management tools. 3D modeling concept. Modeling principles of a solid body. Elements of modeling environment. Building principles of geometrical logic. Geometry editing commands. Measurement of geometry elements.
Automatic drawing extraction principle of component models. Drawing design features. Practical tasks – drawing creation from previous build solid body models.
Auxiliary geometry elements. Surfaces, their building and editing commands.
Building of bodies using extended functions. Curves, holes, geometrical transformation functions.
Special body building functions. Sheet material component design principle. Assemblies.